Creating a PUBG Logo :
Step 1. Import turtle library
import turtle
Step 2. Creating a turtle object. And set up the background color using bgcolor() Function
t = turtle.Turtle()
turtle.bgcolor("black")
t.color("white")
Step 3. Creating a Rectangle to fit the logo in it
def rect():
t.pensize(9)
t.forward(170)
t.left(45)
t.forward(6)
t.left(45)
t.forward(170)
t.left(45)
t.forward(6)
t.left(45)
t.forward(330)
t.left(45)
t.forward(6)
t.left(45)
t.forward(170)
t.left(45)
t.forward(6)
t.left(45)
t.forward(170)
We create a function called react() to create a rectangle shape.
Step 4. Creating a Function called four_corner_lines()
def four_corner_lines():
t.pensize(12)
t.penup()
t.forward(180)
t.left(90)
t.forward(35)
t.left(90)
t.pendown()
t.forward(12)
t.penup()
t.forward(344)
t.pendown()
t.forward(17)
t.penup()
t.right(90)
t.forward(105)
t.right(90)
t.pendown()
t.forward(17)
t.penup()
t.forward(344)
t.pendown()
t.forward(12)
This function will create 4 lines outside the rectangle. 2 on the left and 2 on the right.
Step 5. PUBG word in the rectangle. Starts with the P
def p():
t.penup()
t.left(180)
t.forward(280)
t.pendown()
t.forward(40)
t.left(90)
t.forward(100)
t.left(180)
t.forward(52)
t.right(90)
t.forward(40)
t.left(90)
t.forward(47)
Step 6. Drawing the letter U
def u():
t.penup()
t.right(90)
t.forward(32)
t.right(90)
t.pendown()
t.forward(98)
t.left(90)
t.forward(40)
t.left(90)
t.forward(98)
Step 7. Drawing the Letter B
def b():
t.penup()
t.right(90)
t.forward(35)
t.pendown()
t.forward(45)
t.right(90)
t.forward(43)
t.right(45)
t.forward(5)
t.right(45)
t.forward(40)
t.left(90)
t.forward(5)
t.left(90)
t.forward(40)
t.right(45)
t.forward(5)
t.right(45)
t.forward(40)
t.right(90)
t.forward(45)
t.right(90)
t.forward(96)
Step 8. Drawing the letter G
def g():
t.penup()
t.right(180)
t.forward(53)
t.left(90)
t.forward(98)
t.pendown()
t.forward(25)
t.right(90)
t.forward(45)
t.right(90)
t.forward(45)
t.right(90)
t.forward(95)
t.right(90)
t.forward(40)
Step 9. Now we are calling all the functions to complete the logo.
rect()
four_corner_lines()
p()
u()
b()
g()
turtle.done()
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